Build v0.2.0


Changes:

  • 10 tiles per row.
  • Letter tiles snap to grid.
  • Letters are arranged according to Ting Yu’s algorithm.
  • Start game countdown.
  • Last X number of tiles start a game over countdown, with progress bars.
  • Scoring system.
  • Win / lose conditions.
  • Win / lose screens.

Known bugs:

  • Simultaneously selecting tiles from the player’s board and spawned tiles from the pool causes tiles from the player’s board to be unsnatchable.
  • May have other tile select bugs.

Issues:

  • No limit on how many letters can be in a word, so if the number of letters is greater than the maximum number of letters in a row, the word spans across rows.
  • Spawned letters are still completely random, so can’t form proper words most of the time.
  • Doesn’t check against a dictionary or word list yet, otherwise game would get stuck when no words can be formed.
  • Need to close the game when it ends, no main menu or auto-restart yet.

Squabble is a word game for mobile devices (Android and iOS) currently in development at Gameka.

Design, project management, everything else: Kenny Lum

Art, animation, UI/UX: Aw Ting Yu

Code: Randy Tan Shaoxian

Files

Squabble.apk 21 MB
Oct 26, 2020
web.zip Play in browser
Oct 26, 2020

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