Build v0.6.1


Changes:

  • Boards are made up of actual UI elements instead of whole textures.
  • Removed “Local Play”.
  • Vs animation plays at the start of a game.
  • Vs animation shows each player’s avatar correctly.
  • Opponent board’s avatar has red outline.
  • “Online Play” bot level gets saved to Google Play Games Services (GPGS) after each game.
  • After logging in to GPGS, latest bot level gets loaded correctly.
  • Previously, GPGS and Facebook logins were on the Home screen under the avatar, that changed to be a login screen with only GPGS and “guest” logins instead.
  • As a result of testing GPGS, at least one GPGS Achievement was added.
  • Some major code refactoring resulted in faster loading times.

Known bugs and issues:

In-progress (now):

  • Win/Lose announcement screen.
  • Firebase analytics.
  • Mobile ads.
  • Word formation visual effects.
  • Bug fixing.
  • AI tweaks.

What’s after that:

  • Onboarding tutorial.
  • Bug fixing.

Squabble is a word game for mobile devices (Android and iOS) currently in development at Gameka.

Design, project management, everything else: Kenny Lum

Art, animation, UI/UX, visual effects: Aw Ting Yu

Music and sound effects: Cyrus Kwok and Crusade Chong

Code and DevOps: Randy Tan Shaoxian and Muhd Nazmi

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