Build v0.6.0
Squabble » Devlog
Changes:
- Android:
- Added custom export template for integration with services.
- Package name changed from
com.gameka.Squabble
tomy.gameka.Squabble
. - Sign in with Google Play Games Services.
- Show the player’s display name from Play Games Services in the Home screen.
- Sign in with Facebook.
- Starting an “Online Play” game shows “Looking for opponent…” animation.
- In Vs AI and “Online Play” mode, the opponent’s avatar is randomly picked.
- More invalid words are removed (Squabble Data spreadsheet).
Known bugs and issues:
- Same as the previous build.
- Google Play Games Services Saved Games is in progress.
- Signing in with Facebook doesn’t have other purpose yet aside from signing in.
What’s next:
- Google Play Games Services Saved Games needs to be tested after its activation on Google’s end.
- Firebase analytics.
- What to do with the Facebook sign-in.
- Win/Lose announcement screen.
- Onboarding tutorial.
- Bug fixing.
Squabble is a word game for mobile devices (Android and iOS) currently in development at Gameka.
Design, project management, everything else: Kenny Lum
Art, animation, UI/UX, visual effects: Aw Ting Yu
Music and sound effects: Cyrus Kwok and Crusade Chong
Code and DevOps: Randy Tan Shaoxian and Muhd Nazmi
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Squabble
Real-time speedy competitive word game.
Status | In development |
Authors | One Seed Fruit, NazmiSams |
Genre | Action |
Tags | Local multiplayer, Multiplayer, Word game |
Languages | English |
More posts
- Squabble Open TestingFeb 26, 2021
- Build v0.6.1Feb 08, 2021
- Build v0.5.2Jan 25, 2021
- Build v0.5.1Jan 18, 2021
- Build v0.5.0Dec 29, 2020
- Build v0.4.3Dec 21, 2020
- Build v0.4.2Dec 16, 2020
- Build v0.4.1Dec 14, 2020
- Build v0.4.0Nov 23, 2020
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